Tag Archive for 'product-development'
A newsletter is much like software – if you create a larger batch of items, the work grows more than linearly (editing, translating, scrolling, selecting). It’s still worth it though – creating the newsletter on a regular basis helps to reflect on what we’ve done, but also creates focus: what are we going to do or research to make the next one interesting…. The positive response we’ve gotten so far also helps. Marc was kind enough to create a wordle to reveal more of the content:
Maybe because of the delay (we skipped May eventually) we not only have more items, they are also longer. We try to keep the newsletter short, but the things we discussed at conferences and while making the product development training gave us some inspiration to explain some topics in more detail. If the topics pique your interest, you can read it online or subscribe.
The “New New NEW! Product development game” is a simulation we are developing. Participants experience various agile planning practices, so that they can create a development strategy that fits their needs, rather than following some arbitrary rules out of a book. Last week at XP2009 we did the first public run. Here is a brief report accompanied by photos from that workshop. Continue reading ‘New new new! Product development game at XP2009′
In our quest to put into words and pictures how important context is to choose practices, to show that there is no one-size-fits all solution for process and change strategy, Marc Evers and me went on tour last year with a presentation on Cultural Patterns. Take a look over at InfoQ – Beyond Agile: Cultural Patterns.
Willem and Marc introduce cultural patterns that can be found in software organizations. By understanding the cultural patterns then you can better adapt your practices. Continue reading ‘Beyond Agile: Cultural Patterns video on InfoQ’